Finally I see that the Source Filmmaker has a Hammer Editor included, too, so I decided to use that one. Game game "gameinfo_path./portal2 game "gameinfo_path./platform" platform "gameinfo_path./platform now open Hammer with via your Shortcut. Restart Hammer Editor via your shortcut and select when you are asked, your Portal 2 configuration. Now you can map as you has done before. Now go to your Portal 2 folder and copy filters from bin into Go back to your Portal 2 folder and rename the platform folder to platform_bak.
Beta" is old and crashs often, so I have tried to use a newer Version of Hammer Editor for Portal 2 Mapping. Go to Desktop, your created hammer. Go to Edit - Add and name the new Configuration Portal2. Go to Portal 2portal2_dlc2 and open gameinfo. I have tested the Hammer from the "Source SDK" and the "Source SDK Base 2013" both Singleplayer and Multiplayer but it didnt work (Hammer didnt recognized the FGD-Files of Portal 2). Now select Portal 2 in the Game Configuration Drop Down and change the paths that they looks like this: For the Game Data File you has to click Add and navigate to your Portal 2 folder, go into bonn duisdorf dm bin and select portal2.fgd. (and this one has the highest build number I have found. If you want to use the old Hammer Editor (from the Authoring Tools) again, than you has to replace the platform folder in Portal2 with the original one (that you have hopefully backed up in platform_bak). Follow these steps to adapt the SFM Hammer for Portal 2 mapping: Install Source Filmmaker via Steam, go to right click on hammer.
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